
Helping you visualize ideas faster, streamline workflows, and simplify 3D creation. Certified as a Unity Verified Solution, it's ready for you to create with confidence.




Problem: External asset imports have misaligned pivots and axes, requiring constant fixes
Solution: Instantly organize with Reset X Form & Pivot tools within Unity

As a Unity Verified Solution, UModeler supports modeling, rigging, and painting—all directly inside Unity.

With an intuitive interface and versatile tools, you can easily move from sketching ideas to building complete prototypes.

Handle UV unwrapping and texture painting in one streamlined workflow, creating finished assets entirely within Unity.

Apply animations even to non-rigged objects, and seamlessly connect with Animator and Unity physics.

Reduce repetitive tasks and speed up your workflow with AI tools and a library of ready-to-use templates.
| Pro Personal | Pro | Enterprise | ||
|---|---|---|---|---|
| Essential 3D Creation Features | ||||
| Pro Editing Package | ||||
| Always the Latest Features | ||||
| $700 Worth of Templates | ||||
| License Management Feature | ||||
| Priority Technical Support | ||||
| Perpetual Fallback License | ||||
| Industrial Template Library | ||||
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Provides UModeler Tutorial videos and documents that first-time users can follow immediately
Organized materials including installation guides, feature-specific manuals, and document guides
If problems arise, solve them with global creators on Discord, Forum, and Blog

No external editors. No texture maps. Painted directly on your mesh directly in unity!UModeler X Pro's Gradient Tool in Painting Mode makes it fast, clean, and intuitive.
With Surface → Material, I can select any face and apply colors right away, making simple texture work effortless. Thanks to the UMX Grow tool, I can quickly select the areas I want, which has significantly boosted my workflow speed.
Thank you for the opportunity. We used the UModeler X this past quarter in my GAME 476 - 3D Game Art class. Looking forward to UModeler X Pro with students in classes future classes.
If you use Unity you should defo grab UModeler X right now. Huge productivity gain by being able to edit geometry directly in the Editor (so nice for level editing), plus a whole bunch of other cool stuff.